The Rectangular method implementation of the Tiling method API. More...
#include "skinkit.h"#include "mem.h"#include "tileapi.h"#include "swdataapi.h"#include "swcopyf.h"#include "monps.h"#include "apis.h"#include <math.h>Functions | |
| HqBool | rectangular_tiling_init (void) |
Register the Rectangular tiling method as a named RDR in the namespace RDR_NAMES_TILEAPI. More... | |
The Rectangular method implementation of the Tiling method API.
This tiling method performs a simple grid layout of tiles across the supplied bounding box. It can limit the maximum size of the tile in X, Y, and/or by the maximum number of pixels. Tiles can be required to start on multiples of a particular boundary, and overlaps between tiles can be configured.