Harlequin RIP SDK
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Files

file  antialias.h
 Interface for the core module for antialiasing.
 
file  devutils.h
 Contains functions which can be shared between multiple devices.
 
file  file.h
 File related utility functions.
 
file  framebuffer.h
 Common support for framebuffer raster output backends.
 
file  gfiltrav.h
 The public interface for the averaging filter.
 
file  hhrsdk.h
 Combined include file for all headers in Harlequin RIP SDK.
 
file  hotfolder.h
 Hot folder implementation.
 
file  hotfoldererrors.h
 Header file defining the hotfolder result translation.
 
file  hqnstrutils.h
 String-related utility functions.
 
file  hvdmemfb.h
 Support for local memory framebuffers for eHVD elements.
 
file  hvdoutput.h
 This file declares functions that can be used to composite eHVD elements and output the composed raster through the raster backend API.
 
file  hvdrstore.h
 Support for using the Raster Store API for eHVD elements.
 
file  hvdshmfb.h
 Support for shared memory framebuffers for eHVD elements. This allows a Scalable RIP to share eHVD elements across the entire RIP farm, without needing coordination from a raster manager or central controller.
 
file  inputq.h
 Input queue implementation.
 
file  kitdevs.h
 Device and IOCTL numbers for SDK devices.
 
file  ktime.h
 Time related utility functions.
 
file  mem.h
 Memory-related utility functions.
 
file  memfs.h
 Simple API for managing an in-memory, virtual file system.
 
file  namedcolordev.h
 Example of a PostScript device type to implement named color lookup.
 
file  paths.h
 File name modification and manipulation functions.
 
file  pfile.h
 File related utility functions (platform-specific parts)
 
file  pgbdev.h
 Page buffer device functions.
 
file  photoinkdev.h
 Example of a PostScript device type to implement photoink splitting.
 
file  progevts.h
 Progress event control.
 
file  rasthand.h
 Raster output backend API.
 
file  sanitize_path.h
 Utilities for sanitizing paths.
 
file  skinkit.h
 Main entry points for Harlequin SDK skinkit API.
 
file  skinmon.h
 This header file defines functions for outputting messages from the skin.
 
file  skinras.h
 Raster description for the raster output backend API.
 
file  skinsignal.h
 Platform Ctrl-C handling abstraction. Each platform can have its own implementation of these functions.
 
file  skintimeline.h
 Skinkit timelines. This file is separate from skinkit.h to avoid having to include the timeline library from all client paths.
 
file  streamdev.h
 Functions for interfacing the skinkit streaming device with the client stream implementations.
 
file  streams.h
 A simple streaming abstraction to handle RIP I/O when using the Reference API.