IImageEncoder accepts IImageFrame objects and streams it out to an image format.
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#include <edl/iimagecodec.h>
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| IImageEncoder () |
| Constructor.
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virtual | ~IImageEncoder () |
| Destructor.
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virtual IImageFrameWriterPtr | createFrame ()=0 |
| Create a frame to write images from this encoder.
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virtual const CClassID & | getClassID () const =0 |
| Returns class ID of IEDLObject.
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virtual bool | init (CClassParams *pData) |
| The init() method is called to perform any post-construction initialization of an IEDLObject that has been created by the EDL class factory, before it is actually returned by the factory.
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virtual bool | clone (IEDLObjectPtr &ptrObject, IEDLClassFactory *pFactory) |
| Create a copy of EDLObject.
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virtual void | addRef () const =0 |
| Increases the reference count of the actual object pointed to. This would take place during an assignment or copying.
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virtual bool | decRef () const =0 |
| Decreases the reference count of the actual object pointed to. When the reference count falls to Zero, it deletes the actual object pointed to.
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virtual int32 | getRefCount () const =0 |
| Retrieve the current reference count of the actual object pointed to.
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IImageEncoder accepts IImageFrame objects and streams it out to an image format.
◆ IImageEncoder()
IImageEncoder::IImageEncoder |
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inline |
◆ ~IImageEncoder()
virtual IImageEncoder::~IImageEncoder |
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inlinevirtual |
◆ createFrame()
virtual IImageFrameWriterPtr IImageEncoder::createFrame |
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pure virtual |
Create a frame to write images from this encoder.
- Returns
- IImageFrameWriterPtr The image frame
The documentation for this class was generated from the following file: