A child of a structure element that points to a piece of marked content. These cannot be created directly. Instead, use IStructureElement::appendObjectReferenceChild()
or IStructureElement::insertObjectReferenceChild()
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#include <structure.h>
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virtual bool | matches (const IDOMFormPtr &form) const =0 |
| Check to see if the given IDOMForm is pointed to by this object reference.
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virtual eStructureChildType | getType () const =0 |
| Get the type of this child.
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virtual IStructureElementChildPtr | clone () const =0 |
| Clone the element child.
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virtual void | addRef () const =0 |
| Increases the reference count of the actual object pointed to. This would take place during an assignment or copying.
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virtual bool | decRef () const =0 |
| Decreases the reference count of the actual object pointed to. When the reference count falls to Zero, it deletes the actual object pointed to.
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virtual int32 | getRefCount () const =0 |
| Retrieve the current reference count of the actual object pointed to.
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A child of a structure element that points to a piece of marked content. These cannot be created directly. Instead, use IStructureElement::appendObjectReferenceChild()
or IStructureElement::insertObjectReferenceChild()
◆ matches()
virtual bool JawsMako::IStructureObjectReferenceChild::matches |
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const IDOMFormPtr & | form | ) |
const |
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pure virtual |
Check to see if the given IDOMForm is pointed to by this object reference.
- Parameters
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- Returns
- bool True if the form matches this object reference, false otherwise.
The documentation for this class was generated from the following file: