Harlequin RIP SDK

Common support for framebuffer raster output backends. More...

#include "skinkit.h"
#include "framebuffer.h"
#include "hqspin.h"
#include "mem.h"
#include "rbtree.h"
#include "skinmon.h"
#include "monany.h"
#include "monskinkit.h"

Functions

HqBool framebuffer_recalculate (framebuffer_t *framebuffer, const RasterDescription *rd)
 Calculate the size parameters for a framebuffer from a raster description and layout. More...
 
HqnResult framebuffer_acquire (framebuffer_t *framebuffer, const framebuffer_acquire_t *params)
 Acquire the frames for a framebuffer. More...
 
HqnResult framebuffer_destination (framebuffer_t *framebuffer, RASTER_DESTINATION *destination, int32 sheetIndex)
 Set up the raster memory destination and ceiling for a frame. More...
 
uint8framebuffer_address (framebuffer_t *framebuffer, uint32 id)
 Obtain a pointer to a frame's raster buffer. More...
 
void * framebuffer_handle (framebuffer_t *framebuffer, uint32 id)
 Retrieve a handle from a frame's raster buffer. More...
 
void framebuffer_reuse (framebuffer_t *framebuffer, uint32 sheet_id)
 Forget associations between frame and sheet IDs and the handles they were assigned to, allowing the handle to be re-used for a different frame or sheet. More...
 
void framebuffer_remove (framebuffer_t *framebuffer, void *handle)
 Take ownership of a frame handle away from the framebuffer. More...
 
void framebuffer_release (framebuffer_t *framebuffer)
 Release all of the frames in a framebuffer. More...
 
HqnResult fbassoc_acquire (uintptr_t key, const framebuffer_acquire_t *params)
 Ensure a framebuffer object exists in the framebuffer association and acquire the frames for it. More...
 
void fbassoc_reuse (uintptr_t key, uint32 sheet_id)
 Allow a framebuffer to be reused. More...
 
framebuffer_tfbassoc_find (uintptr_t key)
 Find a framebuffer object associated with a key. More...
 
void fbassoc_release (uintptr_t key)
 Release all of the frames in a framebuffer. More...
 
void fbassoc_destroy (void)
 Destroy the framebuffer association, releasing all framebuffers and the association itself. More...
 

Detailed Description

Common support for framebuffer raster output backends.