A token-like class encapsulating a reference to a structure element.
More...
#include <jawsmako/structure.h>
|
virtual | ~IStructureElementReference () |
virtual bool | equals (const IStructureElementReferencePtr &other) const =0 |
| Determine if another structure element reference refers to the same element.
|
virtual void | addRef () const =0 |
| Increases the reference count of the actual object pointed to. This would take place during an assignment or copying.
|
virtual bool | decRef () const =0 |
| Decreases the reference count of the actual object pointed to. When the reference count falls to Zero, it deletes the actual object pointed to.
|
virtual int32 | getRefCount () const =0 |
| Retrieve the current reference count of the actual object pointed to.
|
virtual | ~IHashable () |
virtual uint64 | hash () const |
| Obtain a 64-bit hash of the receiving object.
|
virtual void | updateHash (uint64 &hash) const =0 |
| Update the given hash to include the receiver.
|
A token-like class encapsulating a reference to a structure element.
◆ ~IStructureElementReference()
virtual JawsMako::IStructureElementReference::~IStructureElementReference |
( |
| ) |
|
|
inlinevirtual |
◆ equals()
virtual bool JawsMako::IStructureElementReference::equals |
( |
const IStructureElementReferencePtr & | other | ) |
const |
|
pure virtual |
Determine if another structure element reference refers to the same element.
- Parameters
-
other | The other structure element reference to compare with. |
- Returns
- bool True if the references are equal, false otherwise.
The documentation for this class was generated from the following file: