Mako 7.5.0 API
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JawsMako::IJawsRenderer::CColorSpotHalftone Class Reference

Description of spot halftones, using Jaws's default spot function. Used for color halftoned rendering. Analogous to a PostScript Type 2 Halftone; please refer to section 7.4.6 of the PostScript language reference manual. When rendering to RGB, there must be three angles. (Red, Green and Blue respectively). For CMYK output, there must be four (Cyan, Magenta, Yellow and Black respectively). More...

#include <jawsmako.h>

Inherits JawsMako::IJawsRenderer::IHalftone.

Public Attributes

float frequency
 The halftone frequency in LPI to be used.
 
bool useFullResolutionForFlattening
 Normally, the resolution at which flattening for transparent.
 
CEDLVector< float > angles
 The vector of angles to use.
 

Detailed Description

Description of spot halftones, using Jaws's default spot function. Used for color halftoned rendering. Analogous to a PostScript Type 2 Halftone; please refer to section 7.4.6 of the PostScript language reference manual. When rendering to RGB, there must be three angles. (Red, Green and Blue respectively). For CMYK output, there must be four (Cyan, Magenta, Yellow and Black respectively).

Typically for CMYK rendering, the spot angles would be:

  • Cyan 15 degrees
  • Magenta 75 degrees
  • Yellow 0 degrees
  • Black 45 degrees

The documentation for this class was generated from the following file: