Description of spot halftones, using Jaws's default spot function. Used for color halftoned rendering. Analogous to a PostScript Type 2 Halftone; please refer to section 7.4.6 of the PostScript language reference manual. When rendering to RGB, there must be three angles. (Red, Green and Blue respectively). For CMYK output, there must be four (Cyan, Magenta, Yellow and Black respectively). More...
#include <jawsmako.h>
Inherits JawsMako::IJawsRenderer::IHalftone.
Description of spot halftones, using Jaws's default spot function. Used for color halftoned rendering. Analogous to a PostScript Type 2 Halftone; please refer to section 7.4.6 of the PostScript language reference manual. When rendering to RGB, there must be three angles. (Red, Green and Blue respectively). For CMYK output, there must be four (Cyan, Magenta, Yellow and Black respectively).
Typically for CMYK rendering, the spot angles would be: